Today was a productive and enlightening day in my game development and animation journey. I delved into Blender basics, explored architecture visualization using Unreal Engine, and learned to convert image sequences into animations using DaVinci Resolve. Here’s a detailed look at my experiences, challenges, and breakthroughs.
Blender Basics
I started my day with Blender, learning how to navigate its interface. This foundational knowledge is important for efficiently working within the software. Additionally, I discovered how to use Blender Kit to import assets and export them as FBX files for use in other engines. This is incredibly useful for creating and transferring detailed models across different tools.
Key Takeaways:
- Navigating Blender's interface.
- Importing assets with Blender Kit.
- Exporting models as FBX for further use.
Architecture Visualization using Unreal Engine
In the afternoon, I focused on Unreal Engine, specifically exploring its Post Processing Volume effects. Using this understanding I created an architectural visualization of a living room and also implemented a basic Cinemachine Camera to enhance the presentation of the scene. The results were visually stunning, and I was happy with the realistic look of the living room design as it was my first project in visualization using Unreal Engine.
Key Takeaways:
- Utilizing Unreal Engine's Post Processing Volume effects.
- Creating a realistic living room visualization.
- Implementing a basic Cinemachine Camera for dynamic shots.
Converting Image Sequence into an Animation using DaVinci Resolve
Later, I started DaVinci Resolve to convert an image sequence into an animation. Started by understanding the basics of the tool and its studio version. So, I successfully imported the image sequence, edited it, and created a video. Additionally, learned about export settings and gained a better understanding of the H264 video codec.
Key Takeaways:
- Basics of DaVinci Resolve and its studio tool.
- Importing and editing image sequences to create videos.
- Understanding export settings and the H264 video codec.
Challenges
While the day was productive, it wasn't without its challenges. I encountered issues with lighting variations when exporting the image sequence from Unreal Engine. Additionally, importing the image sequence into DaVinci Resolve as one animated clip proved to be tricky. To solve this I need to increase the intensity of light in the Unreal Engine itself and unfortunately needed to render again the complete image sequence. But, at the end everything goes well and got the result in a stunning looking ArchViz.
Challenges Faced:
- Lighting variation issues in Unreal Engine exports.
- Difficulties in importing image sequences into DaVinci Resolve.
Conclusion of the day
As the day went with some ups and downs still the end of the day is pretty well, comleted the design of the living room with furnishing and lighting configurations and finally created a video animation from it. So, according to me this is just the starting of a new journey in the field of designing and animation of Game and 3D Production.
Resources Used
- Udemy course by Nafay Sheikh: Click Here for the course
- MorningLightMusic YouTube channel for audio: Click Here for the Channel
- hawaiifilmschool YouTube video on DaVinci Resolve: Click Here for the Channel
In this journey, I have also decided to take a course to understand the complete concept of designing and animation from the beginning. So, I will soon be starting a new course at the MAAC Pune Institute also whatever I will learn in the course will try my best to represent through blogs, as this course will focus more on advanced cinematics and interactive game designs.
Thus, let's see what will happen going forward in this journey till then hoping for the best and waiting for the rest...
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